Beschreibung
Description:we develop with our client the leading solutions for training outside the operating room because we believe healthcare professionals should never have to perform a procedure for the first time on a patient.
We partner with medical societies and internationally renowned experts to develop standardized curricula and training courses for competency-based medical education. Healthcare professionals benefit from simulators that train cognitive and psychomotor skills in a safe, realistic and repeatable way. Our simulators use data-driven metrics to provide objective feedback and proficiency-based training.
Your tasks would be roughly something like this:
analyse how we use Unity3D to build our software
understand the complexity of our setup, i.e. hardware, software, life cycle, ...
understand the deployment scaling we want to achieve
propose solutions for deployment of game levels in the context of training centers and not end users - something similar to steam or so
understanding of Unity's ecosystem and where we can profit from, e.g. Game simulation to scale up parallel testing of our simulators
Data related coaching with the help of our data team (currently forming)
The idea is to let an AI learn how to perform a surgical operation by giving the recorded data that we have
This recorded data must be cleaned up first (remove a lot of trash)
Use the AI to steer a robot arm to move the endoscopic camera or another instrument on a VirtaMed simulator