12.10.2026 aktualisiert


100 % verfügbar
Software Developer
Berlin, Deutschland
Deutschland +4
BA Communication studiesinfo: Deutschland, Österreich, Schweiz, Italien, Frankreich
Über mich
Full-Stack 3D Application Developer with 20 years of experience building interactive web applications, with a specialization in 3D rendering, real-time interaction, data-driven applications, and performance-critical systems. I work across the stack, combining custom graphics with backend services
Skills
RustWeb InterfacesJavaScriptMobile Application DevelopmentGis-AnwendungenPythonQgisRuby On RailsWebGLRust (Programming Language)Three.JsReact.jsBackendFull Stack Entwicklung
I'm a senior software developer with 20 years of experience building interactive web applications, real-time 3D graphics, and performance-critical software.
I work across the stack, from frontend architecture and custom graphics programming to APIs, databases, data processing, and backend infrastructure. My core expertise includes TypeScript, JavaScript, React, Three.js, WebGL/WebGPU, GLSL/WGSL shaders, and procedural geometry, with additional experience in Rust, C++, Python, and Docker.
I specialize in applications that combine complex data, real-time visualization, and demanding performance requirements. My work spans interactive 3D tools, geospatial applications, generative design, scientific visualization, and custom graphics pipelines, including LiDAR and satellite data processing.
Past collaborations include HERE Technologies, Volkswagen Future Center, Tomás Saraceno Studio, Neeeu, FIELD, Studio ANF, Cognita.ch, Studio NAND, and the Universität der Künste Berlin, where I taught creative coding and computer graphics.
I work independently with companies, startups, creative studios, and research institutions, helping them turn technically challenging ideas into reliable, high-performance software.
Portfolio: https://velvetfrustum.com/
GitHub: https://github.com/edap/
Erfahrung
Berufserfahrungmehr als 10 Jahre
Freelancer seit2016
Sprachen
DeutschverhandlungssicherEnglischverhandlungssicherItalienischMuttersprache
Projekthistorie
Develop the realtime application to project houses
In 2018 I have worked for almost one year in a small team of circa ten people to develop Harp.gl. It is a 3D map technology that runs in the browser, developed using Three.js and Typescript. During my time there, I have worked on the mouse-picking functionality using raycasting, on the rendering of the sky, on how to render the lines that delimit the borders of a country and on preparing the examples that show how to integrate React with Harp.gl. Harp.gl has been re-branded as Here Maps Javascript API.