15.09.2026 aktualisiert
MC
100 % verfügbar
Senior Software Developer
Berlin, Deutschland
Nur Remote
Skills
Apple IOSXcodeC++CmakeSpeicherverwaltungGitHubObjective-CUikitMultithreadingSwiftuiSwift (Programmiersprache)GitLabGitAsynchronous ProgrammingObjective C++
C++, Swift & Audio Frameworks
Expertise in C++, Swift, Objective-C, and Python for building production-grade audio and music applications. Extensive use of JUCE, CoreAudio, and AudioKit for real-time audio processing on iOS and desktop platforms.
Real-Time Audio Systems & Low-Latency Pipelines
Deep knowledge of real-time audio systems, low-latency pipelines, multithreading, and multicore optimization. Design and implementation of high-performance audio engines used in professional live-performance and studio environments.
AU/VST Plugin Hosting & MIDI
Proven track record in AU/VST/AUv3 plugin hosting, MIDI sequencing, synchronization, editing, and rendering. Development of complete plugin hosting platforms and MIDI control systems for professional musicians worldwide.
Audio/MIDI Sequencing & Editing
Implementation of grid-based clip launching, MIDI/audio clip editing, automation, and audio tools such as trim, slice, and time-stretch in production applications.
Software Architecture & Performance Profiling
Design of scalable software architectures with a focus on memory management, performance profiling, and debugging for demanding real-time environments.
iOS Development & App Store Delivery
Full-cycle iOS application development using Swift and SwiftUI, including App Store submission, maintenance, and accessibility implementation such as VoiceOver support.
Version Control & CI/CD
Proficient use of Git, Subversion, and Mercurial for source control, combined with CMake, unit testing, and CI/CD pipelines for reliable software delivery.
Non-Destructive Audio Processing
Development of mastering-oriented audio editors with sample-level precision, non-destructive processing pipelines, and full undo/redo support using C++ and JUCE.
Expertise in C++, Swift, Objective-C, and Python for building production-grade audio and music applications. Extensive use of JUCE, CoreAudio, and AudioKit for real-time audio processing on iOS and desktop platforms.
Real-Time Audio Systems & Low-Latency Pipelines
Deep knowledge of real-time audio systems, low-latency pipelines, multithreading, and multicore optimization. Design and implementation of high-performance audio engines used in professional live-performance and studio environments.
AU/VST Plugin Hosting & MIDI
Proven track record in AU/VST/AUv3 plugin hosting, MIDI sequencing, synchronization, editing, and rendering. Development of complete plugin hosting platforms and MIDI control systems for professional musicians worldwide.
Audio/MIDI Sequencing & Editing
Implementation of grid-based clip launching, MIDI/audio clip editing, automation, and audio tools such as trim, slice, and time-stretch in production applications.
Software Architecture & Performance Profiling
Design of scalable software architectures with a focus on memory management, performance profiling, and debugging for demanding real-time environments.
iOS Development & App Store Delivery
Full-cycle iOS application development using Swift and SwiftUI, including App Store submission, maintenance, and accessibility implementation such as VoiceOver support.
Version Control & CI/CD
Proficient use of Git, Subversion, and Mercurial for source control, combined with CMake, unit testing, and CI/CD pipelines for reliable software delivery.
Non-Destructive Audio Processing
Development of mastering-oriented audio editors with sample-level precision, non-destructive processing pipelines, and full undo/redo support using C++ and JUCE.
Erfahrung
Berufserfahrungmehr als 10 Jahre
Freelancer seit2017
Sprachen
DeutschgutEnglischverhandlungssicherItalienischMuttersprache
Projekthistorie
Independent freelance work delivering audio software projects for various clients, including iOS music production apps, live-performance platforms, plugin suites, and audio editors.
Designed and developed an iOS music production app combining MIDI sequencing, audio editing, and AUv3 plugin hosting. Implemented grid-based clip launching, automation, and audio tools. UI built with Swift/SwiftUI and a real-time engine using C++, CoreAudio, and AudioKit. Shipped on the App Store with a 4.7-star rating.
Led development of Camelot Pro, a professional live-performance platform for plugin hosting (VST/AU), backing tracks, score visualization, and MIDI control. Architected core systems including a multithreaded audio engine, MIDI clock synchronization, PDF score rendering, and app data model using JUCE ValueTree. Optimized multicore audio performance for demanding live setups.